Board game, Merchant of Venus

Merchant of Venus


  A board game by Richard Hamblen

1-6 2-4

 180 minutes   Medium 

  Only a small amount of text on components is needed during play.

  Dice Rolling, Variable Set-up, Solo / Solitaire Game, Trading, Movement Points, Point to Point Movement, Pick-up and Deliver, Roll / Spin and Move, Commodity Speculation

  Economic, Science Fiction, Space Exploration, Exploration, Transportation

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Description

Merchant of Venus lets you and up to five friends (or just yourself) become interstellar freight captains racing across a glittering 1980s‑style sci‑fi galaxy. Designed by Richard Hamblen, this 180‑minute space‑trade adventure blends classic dice‑rolling excitement with clever pick‑up‑and‑deliver routes, commodity speculation, and point‑to‑point movement that feels like a cosmic version of a trucking simulator. The board’s variable set‑up means each game feels fresh—new planets, new prices, new opportunities to out‑maneuver rivals or outwit the market. You’ll plot routes, bargain for exotic goods, and watch your profit meter climb while navigating the occasional asteroid field or surprise event. The rules are of normal complexity, so board‑game veterans will have no trouble getting rolling, and a tiny crib sheet covers the handful of necessary text. Whether you love economic strategy, space exploration, or just the thrill of a good haul, Merchant of Venus delivers a fun, high‑stakes voyage through the stars.

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