
Mind MGMT
The Psychic Espionage “Game”
A board game by Jay Cormier, Sen-Foong Lim
Only a small amount of text on components is needed during play.
1-5 Players 60 minutes Medium
Variable Player Powers, Team-Based Game, Cooperative Game, Grid Movement, Point to Point Movement, Deduction, Paper-and-Pencil, Hidden Movement
Deduction, Spies/Secret Agents, Comic Book / Strip
Friends and Communities with Mind MGMT
Description
Mind MGMT drops you into a neon‑lit world of secret agents with psychic powers, where you and up to four friends become a ragtag team of mind‑benders trying to outwit an unseen enemy. Each player gets a unique ability—think telepathy, illusion, or time‑bending—that lets you move across a grid, slip through hidden routes, and plant clues for your teammates while keeping the bad guys guessing. The game blends classic deduction with sneaky hidden‑movement and good‑old paper‑and‑pencil notes, so you’ll be whispering theories, scribbling coordinates, and laughing when a psychic misfire sends a teammate to the wrong corner. At about an hour long, the rules are straightforward enough for anyone who’s ever rolled a die, yet the variable powers and cooperative twists keep every session fresh. Designed by Jay Cormier and Sen‑Foong Lim, this 2021 hit feels like a comic‑book adventure you can actually play, and the Secret Missions expansion only cranks the intrigue up a notch.
