Board game, Sabotage

Sabotage


  A board game by Tim Fowers, Jeff Krause

 1 - 4 Players   60 - 90 minutes   Medium 

  Simultaneous Action Selection, Variable Player Powers, Team-Based Game, Dice Rolling, Grid Movement, Action Queue, Secret Unit Deployment, Hidden Movement

  Deduction, Spies/Secret Agents, Dice, Bluffing

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Description

Sabotage is a game of team stealth tactics where two teams compete, with spies trying to save the world and villains trying to stop them. The game is played on a 4x4 grid, with each team having their own copy of the map, adding an element of hidden movement and deduction. Players program their moves simultaneously by spending dice, with the villains executing their moves first, followed by the spies. As the game unfolds, spies must be clever and quiet, announcing just enough information about their location to keep the villains guessing, while the villains must use their wits to deduce and track the spies. With the ability to unlock new tools and access more dice each round, the game is full of twists and turns, keeping players on the edge of their seats. The spies must hack eight times before the villains hit them five times, making for a thrilling and strategic gameplay experience.

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