
Mythic Mischief
A board game by Max Anderson, Zac Dixon, Austin Harrison
1-4 Players 45-90 minutes Medium
Variable Player Powers, Action Points, Grid Movement
Fantasy, Miniatures, Abstract Strategy
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Description
In Mythic Mischief, you'll embark on a thrilling adventure as a faction of students at Mythic Manor, competing to outsmart your peers and avoid the watchful eye of the Tomekeeper. With unique abilities and variable player powers, each faction can move around the board, manipulate the movements of others, and even alter the course of the Tomekeeper by shifting bookshelves. As you navigate the game, you'll have the opportunity to upgrade your faction's abilities by collecting powerful Tomes from around the library, giving you an edge over your competitors. With playtime ranging from 45 to 90 minutes, you'll be fully immersed in the world of Mythic Mischief, using your action points and grid movement to outmaneuver your opponents and score those coveted Mischief Points. Will you be the first to reach 10 points, or will you emerge victorious with the most points when the Tomekeeper finishes their rounds?
