Board game, Never Call Retreat

Never Call Retreat


  A board game by George Schandel

 2 Players   180 minutes   Medium 

  Dice Rolling, Simulation, Hexagon Grid, Movement Points, Ratio / Combat Results Table

  Wargame, American Civil War

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Description

Never Call Retreat is a classic wargame that drops you into the midst of the American Civil War, where strategic thinking and a little luck can make all the difference. Designed by George Schandel and first published in 1983, this game has been challenging and engaging players for decades. As one of two players, you'll navigate a hexagon grid, using movement points and dice rolling to outmaneuver your opponent. With a playtime of around 180 minutes, you'll have plenty of time to immerse yourself in the action, using simulation and ratio/combat results tables to resolve battles. The rules are straightforward, making it easy for board game enthusiasts to pick up, and the theme is deeply rooted in history, adding an extra layer of depth to the gameplay. With its unique blend of mechanics, Never Call Retreat is a must-play for fans of wargames and the American Civil War.

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