
Niña & Pinta
A board game by Gary Dicken, Steve Kendall, Phil Kendall
1-4 Players 120 minutes Medium
Set Collection, Simultaneous Action Selection, Card Drafting, Area Majority / Influence, Modular Board, Action Queue
City Building, Civilization, Adventure, Science Fiction, Territory Building, Renaissance, Exploration, Nautical
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Description
In Niña & Pinta, you'll embark on a thrilling adventure of exploration and discovery, navigating the uncharted waters of the New World. As the captain of a ship from one of the great nations of Spain, England, France, or Portugal, you'll compete against other players to map the unknown, settle new lands, and bring wealth back to the Old World. With no dice rolling, the game is full of tension as you launch offensives, explore new lands, and place settlers to generate gold revenue. As you build towns and cities, you'll need to balance your resources to accumulate victory points in areas like Culture, Science, Religion, and War. With simultaneous action selection and a modular board, every game is unique, and you'll need to think strategically to outmaneuver your opponents. With its engaging theme and tightly knit puzzle-like gameplay, Niña & Pinta is a game that will keep you on the edge of your seat from start to finish.
