Board game, Pioneers of Pagonia: The Board Game

Pioneers of Pagonia

The Board Game


  A board game by Michael Keller, Markus Lehmann

1-4 1-4

 90-180 minutes   High 

  Hand Management, Set Collection, Variable Player Powers, Variable Set-up, Race, Deck, Bag, and Pool Building, Tile Placement, End Game Bonuses, Solo / Solitaire Game, Hexagon Grid, Hidden Victory Points, Events, Tech Trees / Tech Tracks, Track Movement

  Card Game, City Building, Economic, Exploration, Video Game Theme

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Description

Pioneers of Pagonia drags you and up to three friends (or just yourself for a solo showdown) into a wild, hex‑grid frontier where you’ll be building cities, swapping cards, and juggling a crazy mix of tech trees, hidden victory points, and ever‑changing events. The rules are a little hefty, but once you get the hang of the deck‑and‑bag building, the race to claim the best plots and score those sneaky end‑game bonuses feels like a satisfying puzzle you’ll want to solve again and again. With variable player powers, a constantly shifting board, and a tech track that lets you specialize or go jack‑of‑all‑trades, every game feels fresh, and the hidden VP system keeps everyone guessing who’s really winning until the final tally. Designed by Michael Keller and Markus Lehmann, this chunky mix of city‑building, economic strategy, and exploration feels like a tabletop version of a favorite video game—full of choices, drama, and a ton of brag‑worthy moments.

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