
Rails of New England
A board game by Walter H. Hunt, Gregory M. Pozerski
2-5 2-5
180 minutes Medium
Card Drafting, Network and Route Building
Economic, Trains, Industry / Manufacturing
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Friends and Communities with Rails of New England
Description
In Rails of New England, 2 to 5 players take on the role of states in 19th century New England, competing to accumulate the most assets by the end of the game. With a playtime of 180 minutes, this game is designed for board game enthusiasts who enjoy economic and industry-themed games. The game mechanics of network and route building, as well as card drafting, add a layer of complexity that experienced players will appreciate. As players navigate through 16 rounds, they must forecast economic conditions, manage events, and make strategic decisions about building depots and playing cards. The goal is to connect businesses to major markets, earning more income and claiming special routes, state mail contracts, and subsidies. With a unique blend of historical and randomized events, Rails of New England offers a challenging and engaging experience that will keep players on their toes until the very end.
