
Red Rising
A board game by Jamey Stegmaier, Alexander Schmidt
A large amount of text on components is needed during play.
1 - 6 Players 45 - 60 minutes Low
Hand Management, Set Collection, Variable Player Powers, Card Drafting, Dice Rolling, Take That, End Game Bonuses, Solo / Solitaire Game
Card Game, Science Fiction, Novel-based
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Description
Enter the futuristic universe of Red Rising, where a dystopian society is divided into fourteen castes. As a house vying for power, you'll gather a diverse group of followers, represented by your hand of cards. With easy-to-learn rules, you'll navigate the game's intricate mechanics, including dice rolling, card drafting, and set collection. Your goal is to rise to dominance, either by breaking free from the Society's chains or embracing the Golds' supremacy. In this 45-60 minute game for 1-6 players, you'll deploy cards to various locations on the board, activating their benefits and gaining new cards to enhance your end-game score. With variable player powers and take-that mechanics, each turn is a strategic challenge. Will you focus on building combos or disrupting your opponents' plans? The choice is yours in Red Rising, a thrilling game of hand management and strategy set in a rich science fiction world.
