
Red Storm
The Air War Over Central Germany, 1987
A board game by Lee Brimmicombe-Wood, Douglas Bush
1-2 Players 120-720 minutes High
Dice Rolling, Grid Movement, Simulation, Hexagon Grid
Wargame, Aviation / Flight, Modern Warfare
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Description
Red Storm: The Air War Over Central Germany, 1987 is a complex and engaging board game that drops you into the midst of a hypothetical air war in central Germany. As a standalone game, it utilizes the same game system as the award-winning Downtown, but with a unique twist. Players take on the role of either NATO or Warsaw Pact forces, managing large strike packages and combat air patrols to gain control of the air and protect ground troops. With over 50 types of aircraft, including advanced fighters like the F-15 Eagle and MiG-29 Fulcrum, and a dense network of surface-to-air missiles and radar-guided AAA, the game is a challenging and realistic simulation of modern air warfare. As you play, you'll need to plan carefully, generating raid forces, planning targets and routes, and determining aircraft loadouts. The game features a dynamic frontline that moves steadily west as the Warsaw Pact armies advance, and a variety of scenarios that range from small, partial-map missions to large, full-map campaigns. With a playtime of 120 to 720 minutes, Red Storm is a game that will keep you on the edge of your seat, whether you're playing solo or with a friend. The game's complexity and depth make it a great choice for experienced board game enthusiasts, and its realistic simulation of modern air warfare makes it a must-play for fans of aviation and military history.
