
Rising Sun
The First Sino-Japanese War, 1894-1895
A board game by Yasushi Nakaguro
2 Players 90 minutes Low
Area Movement, Campaign / Battle Card Driven, Dice Rolling, Simulation
Post-Napoleonic, Wargame
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Description
Rising Sun drops you into the smoky haze of the First Sino‑Japanese War, where two players duke it out over the Korean peninsula in a fast‑moving, 90‑minute showdown. Designed by Yasushi Nakaguro, the game feels like a bite‑size war movie: the rules are easy to pick up, but the mix of area movement, campaign cards, dice rolls and solid simulation give every turn a punch of tension and surprise. You’ll be marching fleets across seas, deciding when to strike or hold, and watching your opponent’s plans unravel as battle cards flip and dice decide who gets the glory. It’s a post‑Napoleonic wargame that feels fresh, with just enough depth to keep you strategising without drowning in paperwork. Whether you love historic clashes or just enjoy a tight, tactical duel, Rising Sun makes the 1894‑95 conflict feel immediate, dramatic, and surprisingly fun.

