
Rule the Waves
A board game by Matthew Haywood
1-2 Players 30-60 minutes Low
Card Play Conflict Resolution, Cooperative Game, Dice Rolling, Campaign / Battle Card Driven, Solo / Solitaire Game, Scenario / Mission / Campaign Game, Events, Action/Event
Adventure, Pirates, Wargame, Nautical, Age of Reason
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Description
Rule the Waves is a thrilling 1-2 player cooperative adventure card-wargame where you command the British Empire's Royal Navy in the 17th and 18th century. As a solo player, you can take charge of one or two ships, depending on the difficulty level, and embark on perilous sea journeys. You'll encounter enemies like Dutch, French, and Spanish ships, as well as infamous pirates, all trying to stand in your way. Your goal is to destroy these foes and make it back afloat, managing your HP and ammunition wisely to make tactical decisions along the way. With 5 single-player journeys to complete, your success depends on how many enemies you defeat. Each journey consists of 7 positions, where you'll draw cards and engage in battles, rolling for success and fending off counterattacks. If you emerge victorious and complete all journeys, you'll be rewarded with recognition for your bravery and prowess.
