
Sleeping Gods
A board game by Ryan Laukat
1-4 1-3 1-2
60-120 minutes Medium
Gameplay heavily relies on text, difficult to play without knowing the language.
Hand Management, Action Points, Push Your Luck, Cooperative Game, Solo / Solitaire Game, Scenario / Mission / Campaign Game, Storytelling, Events, Narrative Choice / Paragraph
Fantasy, Fighting, Adventure, Exploration, Nautical
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Description
Imagine you’re the captain of a creaking steamship, drifting through a dream‑filled archipelago where every island hides a story, a monster, or a secret to un‑ravel. Sleeping Gods, designed by Ryan Laukat and dropped in 2021, lets 1‑4 players team up (or go solo) for a 60‑to‑120‑minute saga that feels more like a choose‑your‑own‑adventure novel than a board game. You’ll juggle hand‑management and action‑points, gamble with push‑your‑luck decisions, and make narrative choices that actually change the world you’re exploring. The rules sit at “normal” complexity, so anyone who’s played a board game before can jump in without a massive rulebook. With fantasy, fighting, nautical exploration and a ton of story events, each session feels fresh, and the expansions—Dungeons, Tides of Ruin, plus a handful of promo cards—add even more islands to discover. Ready to sail, fight, and solve the mysteries of a sleeping pantheon? The adventure awaits.
