Board game, Sleeping Gods

Sleeping Gods


  A board game by Ryan Laukat

1-4 1-3 1-2

 60-120 minutes   Medium 

  Gameplay heavily relies on text, difficult to play without knowing the language.

  Hand Management, Action Points, Push Your Luck, Cooperative Game, Solo / Solitaire Game, Scenario / Mission / Campaign Game, Storytelling, Events, Narrative Choice / Paragraph

  Fantasy, Fighting, Adventure, Exploration, Nautical

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Description

Imagine you’re the captain of a creaking steamship, drifting through a dream‑filled archipelago where every island hides a story, a monster, or a secret to un‑ravel. Sleeping Gods, designed by Ryan Laukat and dropped in 2021, lets 1‑4 players team up (or go solo) for a 60‑to‑120‑minute saga that feels more like a choose‑your‑own‑adventure novel than a board game. You’ll juggle hand‑management and action‑points, gamble with push‑your‑luck decisions, and make narrative choices that actually change the world you’re exploring. The rules sit at “normal” complexity, so anyone who’s played a board game before can jump in without a massive rulebook. With fantasy, fighting, nautical exploration and a ton of story events, each session feels fresh, and the expansions—Dungeons, Tides of Ruin, plus a handful of promo cards—add even more islands to discover. Ready to sail, fight, and solve the mysteries of a sleeping pantheon? The adventure awaits.

Expansions

Sleeping Gods: Tides of Ruin
Sleeping Gods

Tides of Ruin

  1-4 Players

 60-1200 minutes

 Medium 

Sleeping Gods: Dungeons
Sleeping Gods

Dungeons

  1-4 Players

 60-840 minutes

 Medium 

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