
SCUM
An Eclipse Phase Board Game
A board game by Davidson Cole
1-4 Players 60-120 minutes Unknown
Hand Management, Set Collection, Variable Player Powers, Modular Board, Traitor Game, Victory Points as a Resource, End Game Bonuses, Once-Per-Game Abilities, Semi-Cooperative Game, Track Movement, Multi-Use Cards, Tags
Science Fiction
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Description
In SCUM: An Eclipse Phase Board Game, you'll dive into a thrilling science fiction world where 1 to 4 players take on the roles of characters with unique abilities, navigating a modular board to complete missions and gain victory points. With simple rules that can be learned quickly, you'll be thrown into the action fast, using hand management and set collection to achieve your goals. But beware, as some players may be traitors, adding a layer of social deduction to the semi-cooperative gameplay. With a playtime of 60 to 120 minutes, you'll have ample time to develop your strategies and outmaneuver your opponents. Designed by Davidson Cole, SCUM offers a engaging experience with once-per-game abilities, end game bonuses, and multi-use cards, making each playthrough unique and exciting.
