Board game, SeaFall

SeaFall


  A board game by Rob Daviau

  A large amount of text on components is needed during play.

 3-5 Players   120-180 minutes   High 

  Hand Management, Variable Player Powers, Grid Movement, Campaign / Battle Card Driven, Trading, Legacy Game

  Civilization, Exploration, Nautical

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Description

SeaFall is a game of exploration and discovery, set in a world where seafaring technology is being rediscovered after a dark age. Players take on the role of mainland empires, consulting with advisors to explore new islands, develop trade, and engage in ship-to-ship combat. With its campaign-based gameplay and legacy elements, SeaFall evolves over time, creating a unique narrative with each playthrough. As players navigate the game's complex rules and mechanics, they'll uncover new islands, forge trade relationships, and clash in battles. With support for 3 to 5 players and a playtime of 120 to 180 minutes, SeaFall is a substantial gaming experience that requires strategy and planning. Designed by Rob Daviau, SeaFall offers a rich and immersive experience, with a high level of replayability and depth, making it a great choice for fans of civilization and exploration games.

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