
Sixth Fleet
Modern Naval Combat in the Mediterranean
A board game by Joseph M. Balkoski
2 Players 360-1200 minutes Medium
Dice Rolling, Grid Movement, Simulation, Hexagon Grid, Movement Points, Secret Unit Deployment
Wargame, Nautical, Modern Warfare
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Description
Sixth Fleet is a simulation game of near-future combat for control of the Mediterranean Basin, where you take on the role of commander of the U.S. or Soviet fleet and its allies. Your goal is to cripple the enemy's capital ships and submarines by forming Task Forces and carefully assigning limited air assets to defensive and offensive missions. You'll also have commando, parachute, and amphibious assault units at your disposal to capture vital objectives, all while protecting your supply and replenishment ships to maintain combat momentum. With a playtime of 360 minutes, Sixth Fleet is a comprehensive and immersive game that breaks down into distinct phases, allowing players to strategically choose their actions. The game includes various scenarios, ranging from introductory to advanced, and optional rules for added complexity, making it a thrilling experience for fans of modern warfare and nautical themes.
