
Skymines
A board game by Alexander Pfister, Viktor Kobilke
Only a small amount of text on components is needed during play.
1-4 Players 75-150 minutes High
Hand Management, Simultaneous Action Selection, Variable Player Powers, Card Drafting, Area Majority / Influence, Roles with Asymmetric Information, Victory Points as a Resource, Deck, Bag, and Pool Building, Solo / Solitaire Game, Turn Order: Claim Action, Worker Placement, Scenario / Mission / Campaign Game, Action Queue, Resource to Move, Investment, Stock Holding
Economic, Science Fiction
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Description
In Skymines, you're part of a new era of space mining, where private investors and companies are taking over the Moon and asteroid mining network that was once controlled by the World Government. As an investor, your goal is to earn the most CrypCoin over seven rounds by investing in companies and spreading their outposts. You'll need to support your scientists' research and collect precious helium-3 to improve your earnings. The game's unique card programming and hand management system requires careful planning and clever strategy, allowing for deep player interaction and endless synergies to explore. With each game, the combination of company abilities changes, offering a new experience every time. Designed by Alexander Pfister, Skymines is a complex and engaging economic science fiction game that's perfect for 1 to 4 players looking for a challenging and immersive experience that can last anywhere from 75 to 150 minutes.
