Board game, Near and Far

Near and Far


  A board game by Ryan Laukat

2-4 2-4 3

 90-120 minutes   Medium 

  A large amount of text on components is needed during play.

  Drafting, Hand Management, Set Collection, Variable Player Powers, Card Drafting, Push Your Luck, Dice Rolling, Contracts, End Game Bonuses, Network and Route Building, Worker Placement, Scenario / Mission / Campaign Game, Storytelling, Movement Points, Point to Point Movement, Narrative Choice / Paragraph, Resource to Move, Multiple Maps, Tags

  Fantasy, Fighting, Adventure, Exploration

  View onBoardGameGeekTabletopia

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Description

In Near and Far, you and up to three friends embark on a thrilling adventure to find the Last Ruin, a fabled city said to grant the deepest desires of those who reach it. Each of you is driven by a personal quest, whether it's reuniting with a lost love, seeking redemption, or finding acceptance. As you journey through diverse maps, you'll recruit adventurers, hunt for treasure, and compete to become the most storied traveler. Your travels will take you to mysterious locales, where you'll need to collect food and equipment, and defend yourself against bandits, living statues, and rusty robots. The game is full of unique encounters, with friends reading from a book of stories that give you choices on how to react, creating a new and memorable tale each time you play. With a playtime of 90 to 120 minutes, Near and Far offers an immersive experience that will keep you engaged for hours.

Expansions

Near and Far: Amber Mines
Near and Far

Amber Mines

  2-4 Players

 60-120 minutes

 Medium 

Compatible With

Above and Below
Above and Below

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 90 minutes

 Medium 

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