
Sphinx
A board game by Mark Berger, Edith Grein-Böttcher
2 Players 20 minutes Simple
Modular Board, Point to Point Movement, Secret Unit Deployment
Deduction, Exploration, Maze
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Description
Get ready to unravel the mysteries of the Sphinx, a classic board game from 1987 that's all about deduction, exploration, and outsmarting your opponent. Designed by Mark Berger and Edith Grein-Böttcher, this game is perfect for two players looking for a thrilling challenge that can be learned in no time. The simple rules make it easy to dive into the action, and with a playtime of just 20 minutes, you can fit in a game whenever you want. In Sphinx, each player secretly constructs a maze on a hidden grid, complete with an entrance and a treasure to protect. The goal is to navigate through your opponent's maze and find their treasure before they find yours. With each turn, you'll call out a location on the grid, trying to create a path from the entrance to the treasure. But be careful - if you hit a wall, your turn is over. The game requires strategic thinking and a bit of luck, as you try to outmaneuver your opponent and claim victory. With its modular board and secret unit deployment, Sphinx offers a unique and exciting experience that's similar to other maze-based games like Pathfinder and Sniff. So gather a friend, set up the game, and get ready to unravel the secrets of the Sphinx.
