Board game, Spirit Island

Spirit Island


  A board game by R. Eric Reuss

1-4 1-4 2

 90-120 minutes   High 

  A large amount of text on components is needed during play.

  Hand Management, Variable Player Powers, Area Majority / Influence, Cooperative Game, Modular Board, Variable Set-up, Deck, Bag, and Pool Building, Campaign / Battle Card Driven, Automatic Resource Growth, Solo / Solitaire Game, Action Retrieval, Tags

  Fantasy, Mythology, Territory Building, Environmental

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Description

In Spirit Island, you'll defend your island home from colonizing Invaders as a spirit of the land, each with unique elemental powers. Players simultaneously choose which power cards to play, paying energy to do so, and using combinations that match their elemental affinities can grant free bonus effects. The Invaders expand across the island map, exploring, building, and ravaging, while the islanders fight back and lend aid to the spirits. As the game escalates, spirits spread their presence and seek new powers, while the Invaders step up their colonization efforts. Winning requires destroying the Invaders, but as you frighten them, victory becomes easier. Defeat comes if a spirit is destroyed, the island is overrun, or the Invader deck is depleted. With different adversaries to fight against, each offering a unique path of difficulty boosts, Spirit Island is a complex and thematic cooperative game that challenges players to work together to defend their island home.

Expansions

Spirit Island: Branch & Claw
Spirit Island

Branch & Claw

  1-4 Players

 90-120 minutes

 High 

Spirit Island: Jagged Earth
Spirit Island

Jagged Earth

  1-6 / 1-5 Players

 90-120 minutes

 Extreme 

Spirit Island: Nature Incarnate
Spirit Island

Nature Incarnate

  1-6 / 1-4 Players

 90-180 minutes

 High 

Spirit Island: Feather & Flame
Spirit Island

Feather & Flame

  1-4 Players

 90-120 minutes

 Extreme 

Compatible With

Horizons of Spirit Island
Horizons of Spirit Island

  1-3 Players

 90-120 minutes

 High 

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