
Summoner Wars
Sand Goblins – Second Summoner
An expansion by Colby Dauch
2-4 2-4
30-60 minutes Low
Hand Management, Variable Player Powers, Dice Rolling, Grid Movement
Card Game, Fantasy, Fighting
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Description
Get ready to join the Summoner Wars with the Sand Goblins - Second Summoner, a thrilling expansion that introduces a new leader and a fresh crew of Sand Goblins to the mix. With this new faction deck, you'll be able to dive into the world of Summoner Wars with a unique set of Champions, Commons, Walls, and Event Cards, all led by the esteemed Scraven. This expansion is easy to learn, making it accessible to new players, and can be played with 2 to 4 friends, ensuring a fun and exciting experience for everyone involved. The Sand Goblins - Second Summoner expansion is designed to be used with the Summoner Wars Master Set or Starter Set, and it brings a whole new level of strategy and gameplay to the table. With a playtime of 30 to 60 minutes, you'll have plenty of time to explore the different mechanics, such as Dice Rolling, Grid Movement, Hand Management, and Variable Player Powers, all of which come together to create a fascinating and immersive experience. The new Champions, including Cyrus, Sand Drake, and Dinky, each have their own abilities and strengths, and the Events and Wall Cards add an extra layer of complexity and excitement to the game. In the world of Summoner Wars, the Sand Goblins - Second Summoner expansion offers a fresh and exciting way to play, with a new set of challenges and opportunities to explore. As a 2016 release from game designer Colby Dauch, this expansion has already proven to be a hit among fans of the series, and its ease of use makes it a great introduction to the world of Summoner Wars. Whether you're a seasoned player or just starting out, the Sand Goblins - Second Summoner expansion is sure to provide hours of entertainment and excitement, so gather your friends and get ready to join the battle.
