Board game, The Guild of Merchant Explorers

The Guild of Merchant Explorers


  A board game by Matthew Dunstan, Brett J. Gilbert

  Only a small amount of text on components is needed during play.

 1 - 4 Players   45 minutes   Low 

  Network and Route Building, Solo / Solitaire Game, Hexagon Grid, Hidden Victory Points, Line Drawing, Pattern Movement, Chaining, Bingo

  Fantasy, Adventure, Exploration

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Description

In The Guild of Merchant Explorers, players embark on an adventure of exploration and discovery, navigating a hexagon grid to establish new cities and complete areas on their personal map board. With easy-to-learn rules, 1 to 4 players can dive into this 45-minute game, using terrain cards to guide their cube placement and create linked connections between locations to score bonus points. As players explore, they can discover treasure from capsized ships, giving them special placement capabilities, and complete common objectives to earn points. With multiple copies of four different maps, the game offers high replayability, and its design even allows for remote play. Published in 2022, The Guild of Merchant Explorers is a thrilling base game with a fantasy nautical theme, and its simplicity makes it accessible to new players, while its depth keeps experienced players engaged.

Expansions

The Guild of Merchant Explorers: The Queen's Special Orders
The Guild of Merchant Explorers

The Queen's Special Orders

  1 - 4 Players

 30 - 45 minutes

 Low 

The Guild of Merchant Explorers: Party Pack
The Guild of Merchant Explorers

Party Pack

  1 - 8 Players

 0 minutes

 Unknown 

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