Board game, The Late Unpleasantness: Two Campaigns to take Richmond

The Late Unpleasantness

Two Campaigns to take Richmond


  A board game by Steve Ruwe

2 2

 120-240 minutes   Low 

  Dice Rolling, Simulation, Point to Point Movement, Events

  Wargame, Post-Napoleonic, American Civil War, Civil War

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Description

The Late Unpleasantness: Two Campaigns to take Richmond drops you into the midst of the American Civil War, where you'll take on the role of a commander trying to capture the crucial city of Richmond. This game is all about strategy and a little bit of luck, as you navigate the challenges of 19th-century warfare using a combination of dice rolling, simulation, and point-to-point movement. With rules that are easy to learn, you'll be diving into the action in no time, using events and clever tactics to outmaneuver your opponent. Designed by Steve Ruwe and released in 2019, this game is perfect for two players who are looking for a deeper, more immersive experience that can last anywhere from 120 to 240 minutes, giving you plenty of time to test your mettle and see who comes out on top.

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