Board game, The White Castle

The White Castle


  A board game by Isra C., Shei S.

  No text on components is needed during play.

 1 - 4 Players   80 minutes   Medium 

  Card Drafting, Area Movement, Dice Rolling, Variable Set-up, Race, End Game Bonuses, Solo / Solitaire Game, Worker Placement, Income, Action Drafting, Tech Trees / Tech Tracks, Melding and Splaying, Turn Order: Stat-Based, Worker Placement with Dice Workers, Multi-Use Cards, Resource Queue

  Economic, Dice, Medieval

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Description

In The White Castle, players take on the role of a clan vying for influence in the court of Himeji Castle. To succeed, they must manage resources, place workers strategically, and amass victory points. The game is set in modern Japan and features a unique blend of mechanics, including action drafting, dice rolling, and worker placement. With its accessible rules and careful setting, The White Castle is a versatile title that can be enjoyed by different gaming groups. Over the course of 80 minutes, 1 to 4 players will navigate the castle's various zones, from the gardens and pond to the walls and court. The game's designers, Isra C. and Shei S., have crafted a Euro-style game with depth and strategy, making it a great fit for fans of resource management and worker placement games. With its sleek design and simple rules, The White Castle is an exciting addition to any gaming collection.

Expansions

The White Castle: Matcha
The White Castle

Matcha

  1 - 4 Players

 90 - 110 minutes

 Medium 

The White Castle: Bōeki
The White Castle

Bōeki

  1 - 4 Players

 80 - 100 minutes

 Unknown 

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