
The Wilderness Campaign
Lee vs. Grant, 1864
A board game by John Young, Manfred F. Milkuhn
2 2
240 minutes Low
Dice Rolling, Grid Movement, Simulation, Hexagon Grid, Movement Points, Secret Unit Deployment, Ratio / Combat Results Table
Wargame, American Civil War
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Description
The Wilderness Campaign: Lee vs. Grant, 1864 is a historical simulation board game that drops you into the midst of the American Civil War, specifically the conflict between Robert E. Lee's Confederate Army of Northern Virginia and Ulysses S. Grant's Union Army of the Potomac. Designed by John Young and first published in 1972, this game is easy to learn but offers a complex and engaging experience for 2 players. With a playtime of around 240 minutes, you'll have ample opportunity to immerse yourself in the game's historical scenarios, which include the initial stage of the campaign from the battle at the Wilderness to the battle at Cold Harbor, as well as the campaign from Cold Harbor to the siege of Petersburg. As you play, you'll use a combination of dice rolling, grid movement, and secret unit deployment to outmaneuver your opponent, all set against the backdrop of a hexagon grid map of the region. The game's mechanics, including a ratio/combat results table, allow for a realistic simulation of the campaign, and the optional scenarios offer a "what if?" twist, letting you explore different possibilities and outcomes. While the game is rooted in history, it's also a fun and challenging experience, making it a great choice for fans of wargames and the American Civil War. With its unique blend of strategy and simulation, The Wilderness Campaign is a game that will keep you coming back for more.
