
Tinners' Trail
A board game by Martin Wallace
Only a small amount of text on components is needed during play.
3-4 Players 60-90 minutes Medium
Action Points, Dice Rolling, Auction/Bidding, Time Track
Economic, Industry / Manufacturing
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Description
In Tinners' Trail, you'll embark on a journey to nineteenth century Cornwall, where the goal is to strike it rich by mining for copper and tin. As you navigate the ups and downs of the mining industry, you'll need to time your sales perfectly to maximize your profits when prices are high. To reduce costs and gain an edge, you can invest in developments like ports, adits, and trains, which will help you dig deeper and transport your goods more efficiently. As your mining empire grows, you'll have the opportunity to diversify and invest in industries outside of Cornwall, earning valuable victory points in the process. The key is to invest early and strategically, as the returns will be greater the sooner you get in. With its unique blend of economic strategy and industry management, Tinners' Trail offers a fun and challenging experience for 3 to 4 players, lasting around 60 to 90 minutes.
