
Titans
A board game by Łukasz Woźniak
1-4 Players 80-160 minutes Low
Hand Management, Variable Player Powers, Card Drafting, Area Majority / Influence, Area Movement, Dice Rolling, Take That, Campaign / Battle Card Driven
Fantasy, Wargame, Pike and Shot
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Description
In Titans, 1 to 4 players take on the roles of kings leading armies with mythical Titans into battle, vying for control of a fantasy version of 17th century Europe. The game is set in a time of endless war, where dormant Spirits of the Nations have awakened, rekindling the hearts of the people and raising ancient warriors to fight for a new order. Players choose from four European empires, each with its own unique strengths and abilities. The game revolves around a unique Order Card Mechanics system, where players draw and use cards to recruit units, move armies, and attack opponents. With a dynamic gameplay system that rewards planning and strategy, players must balance short-term tactics with long-term goals, all while trying to outmaneuver their opponents and gain control of the most valuable regions. The player with the most Victory Points at the end of the game is declared the winner, earning the title of King of Kings.
