
Warhammer 40,000
Conquest
A board game by Nate French, Eric M. Lang, Brad Andres
A large amount of text on components is needed during play.
2 Players 30-60 minutes Medium
Hand Management, Simultaneous Action Selection, Variable Player Powers, Area Majority / Influence
Card Game, Fighting, Collectible Components
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Description
In Warhammer 40,000: Conquest, you take on the role of a warlord, leading your armies into battle against your opponent in a bid to claim victory. The game is set in the grim darkness of the far future, where war is the only constant. You must conquer the Traxis sector by strength of arms, establishing a presence on planets before they are consumed by blood and fire. With seven distinct factions to choose from, each with its own unique flavor and style of play, you'll need to plan carefully to outmaneuver your opponent. The game is won by capturing planets, which offer strategic advantages, essential materials, and technological wealth. Your warlord grants powerful special abilities and determines your starting resources and hand size, so building your deck around them is crucial. With a playtime of 30 to 60 minutes, Warhammer 40,000: Conquest is a game of strategy and skill, where the fate of the Traxis sector hangs in the balance.
