Board game, Western Front Ace: The Great War in the Air, 1916-1918

Western Front Ace

The Great War in the Air, 1916-1918


  A board game by Gregory M. Smith, Ian B. Cooper

 1 Players   120-180 minutes   Medium 

  Variable Player Powers, Area Movement, Role Playing, Campaign / Battle Card Driven, Solo / Solitaire Game

  Wargame, Aviation / Flight, World War I

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Description

In Western Front Ace, you take to the skies as a solo pilot, navigating the dangers of World War I aviation from 1916 to 1918. With a playtime of 120 to 180 minutes, you'll be fully immersed in the experience, using area movement and battle cards to drive your campaign. The game's normal complexity makes it accessible to anyone familiar with board games, and the role-playing elements let you develop your pilot's skills and abilities. As a solo game, you can enjoy Western Front Ace on your own, exploring the thrill of flight and the challenges of combat. With variable player powers, each game is unique, keeping you engaged and eager to take to the skies again. Designed by Gregory M. Smith and Ian B. Cooper, and published in 2023, Western Front Ace offers a fresh and exciting take on World War I aviation, making it a must-try for fans of wargames and aviation enthusiasts alike.

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