
Witch Hunter
A board game by Cole Munro-Chitty
1 Players 30 - 45 minutes Low
Card Play Conflict Resolution, Hand Management, Scenario / Mission / Campaign Game, Solo / Solitaire Game, Variable Player Powers, Variable Set-up
Adventure, Fantasy, Horror, Medieval
Friends and Communities with Witch Hunter
Description
Witch Hunter whisks you into a gritty medieval world where you’re the lone crusader hunting down dark sorcery, and it’s as fast‑paced as it sounds. In just 30‑45 minutes you’ll shuffle a deck of creepy cards, manage your hand like a seasoned spell‑slayer, and dive into bite‑size scenarios that feel like mini‑campaigns, each with its own twists and hidden powers that change the way you play. The rules are a breeze to pick up, so you can jump straight into the horror‑laden adventure without wading through a rule‑book marathon. Every game reshuffles the board with variable set‑up and variable player powers, keeping each solo run fresh and unpredictable. Designed by Cole Munro‑Chitty and fresh off the 2026 press, Witch Hunter blends card‑play conflict resolution with classic adventure, fantasy, and horror vibes—perfect for a quick solo escape into a world where every corner could hide a cursed witch or a priceless relic.

