Board game, Wolves

Wolves


  A board game by Connor Alexander

 3-6 Players   45-90 minutes   Low 

  Hand Management, Push Your Luck, Semi-Cooperative Game, Variable Phase Order

  Economic, Negotiation, Environmental

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Description

Wolves is a thrilling semi-cooperative board game designed by Connor Alexander, where 3 to 6 players take on the role of community leaders trying to navigate the challenges of winter. With easy-to-learn rules, you'll quickly find yourself immersed in the game, managing limited resources and making strategic decisions to ensure your community's survival. As you gather and grow resources, you'll need to share them with others to make it through the winter, all while keeping an eye on your own community's needs. In this engaging game, you'll experience a mix of hand management, push your luck, and negotiation mechanics, making each playthrough unique. The variable phase order adds an extra layer of excitement, as players take turns either simultaneously or in status order, which can change from turn to turn. With a playtime of 45 to 90 minutes, Wolves is the perfect game for a fun night in with friends. Published in 2024, this base game is an excellent addition to any board game collection, offering a fresh take on economic and environmental themes. Will you be the player who gains the most status and becomes the chief of all communities, or will you work together with others to ensure everyone's survival? In Wolves, cooperation and strategy come together in a thrilling adventure.

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