
2 Minutes to Midnight
A board game by Stuart Tonge
1-2 Players 60-420 minutes High
Card Drafting, Layering, Sudden Death Ending, Dice Rolling, End Game Bonuses, Simulation, Income, Tech Trees / Tech Tracks, Chit-Pull System, Tags
Wargame, Political, Modern Warfare
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Description
2 Minutes to Midnight is a game that drops you into the midst of the Cold War, where you'll navigate the intricate web of politics, economics, and military might. As the US or the Soviets, you'll make your way through 9 turns, from 1946 to 1990, with each turn representing 5 years of history. The game is a detailed simulation that covers everything from presidential elections to the space race, and from trade opportunities to covert espionage. With a unique chit-pull system and dice rolling mechanics, every game is different, and you'll need to adapt to changing events and unexpected twists. You'll manage resources, research technology, and make strategic decisions to influence the course of history. The game's complexity is balanced by its engaging gameplay, making it a thrilling experience for 1 to 2 players. Get ready to immerse yourself in the high-stakes world of Cold War politics and military strategy.
