
For What Remains
Streets of Ruin
A game by David Thompson, David Thompson, Paul Low, Ricardo Manuel Luis Tomas
1 - 2 Players 30 - 45 minutes Medium
Line of Sight, Modular Board, Square Grid, Chit-Pull System
Science Fiction, Wargame
Description
For What Remains: Streets of Ruin is a post-apocalyptic wargame that drops you into a world of ruins and rebellion. You'll take on the role of either the Combine, the military arm of the government, or the Freemen Coalition, a loose-knit band of human rebels. With a playtime of just 30 to 45 minutes, you can dive into a skirmish or start a campaign, playing solo or with a friend. The game features a modular board, built from tiles that create a unique urban landscape each time you play. Characters move through a grid system, using a chit-pull system to determine activation and a step-loss system to track injuries. As you progress through the game, your characters will improve their attributes and develop new abilities, making each playthrough a fresh and exciting experience. With its normal complexity rules, For What Remains: Streets of Ruin is easy to learn and fun to play, making it a great addition to any board game collection.
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