
Origins of World War I
A game by Sid Sackson
3 - 5 Players 60 minutes Low
Alliances, Auction/Bidding, Dice Rolling, Negotiation, Ratio / Combat Results Table, Simulation, Variable Player Powers
Political, Post-Napoleonic, Print & Play, Wargame, World War I, Spies/Secret Agents
Description
Get ready to navigate the complex web of alliances and rivalries that led to one of the most pivotal moments in history with Origins of World War I. Designed by the renowned Sid Sackson and first introduced in his book A Gamut of Games, this game drops 3 to 5 players into the midst of pre-World War I Europe, each representing one of the five major nations of the time. With easy-to-learn rules, you'll quickly find yourself immersed in a world of political strategy and negotiation, competing to achieve your nation's unique objectives without resorting to outright war. As you play, you'll experience firsthand how the tensions between nations escalated to a boiling point in 1914. With mechanics like alliances, auctioning, dice rolling, and variable player powers, every game is a unique exploration of the delicate balance of power in Europe during this tumultuous period. Origins of World War I is a game of simulation and strategy, where your ability to negotiate and form alliances will be just as important as your luck with the dice. First published in 1969, this classic game has stood the test of time, and with its print-and-play components available for download, you can start exploring the origins of one of history's most significant conflicts right away.
Friends and Places with Origins of World War I
Similar Board Games

Root
2 - 4 Players
60 - 90 minutes
High

Oath
Chronicles of Empire and Exile
1 - 6 Players
45 - 150 minutes
High

Pax Pamir
Second Edition
1 - 5 Players
45 - 120 minutes
High

Dune
2 - 6 Players
120 - 180 minutes
High

A Game of Thrones
The Board Game (Second Edition)
3 - 6 Players
120 - 240 minutes
High

Diplomacy
2 - 7 Players
360 minutes
Medium

The Binding of Isaac
Four Souls
2 - 4 Players
30 - 60 minutes
Low

John Company
Second Edition
1 - 6 Players
90 - 240 minutes
High

Die Macher
3 - 5 Players
240 minutes
High

Cuba Libre
1 - 4 Players
180 minutes
High