
I, Dungeon
A game by Joe Catudal
1 Players 45 minutes Unknown
Hand Management, Modular Board, Network and Route Building, Worker Placement
Adventure, Fantasy, Print & Play
Description
In I, Dungeon, you get to experience the thrill of being a dungeon, carved from the earth and filled with treasures and dangers. It's a solo adventure that takes about 45 minutes to play, and the simple rules make it easy to dive right in. As a sentient cavern, you've spent millennia cultivating your collection of gems and ores, and you're not about to let some pesky humans come in and steal them from you. With a mix of hand management, modular board, network and route building, and worker placement mechanics, you'll need to use all your wits to outsmart the invaders and protect your treasure. As you play through the game, you'll get to build and manage your dungeon, using your powers to convince the adventuring party to make a few "donations" to your collection. The game's fantasy setting and adventure theme make for a fun and immersive experience, and the print and play format means you can get started right away. Designed by Joe Catudal and first published in 2009, I, Dungeon is a unique and engaging game that's perfect for anyone looking for a solo challenge. With its simple rules and deep gameplay, it's a great choice for gamers of all experience levels, and its short playtime means you can fit in a game even on a busy day.
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