
Goa
A game by Rüdiger Dorn
2 - 4 Players 90 minutes Medium
Auction/Bidding, Auction: Once Around, Hand Management, Push Your Luck, Tech Trees / Tech Tracks
Economic, Farming, Nautical, Renaissance
Description
Goa is a strategy game of auctions and resource management set at the start of the 16th century, where competing companies deal in spices, send ships and colonists into the world, and invest money. Players take turns auctioning items, including plantations, income tiles, ships, and settlers, with the goal of advancing their technologies and producing goods. The game requires a steady hand in business, as players must make tough decisions about how to invest their profits and manage their resources. With its unique blend of auction and resource management mechanics, Goa offers plenty of opportunities for strategic play and tough decisions. Players must balance their need to advance in multiple areas, such as shipping, planting, and colonizing, with the limited number of actions available to them. The game's interactive auction phase adds a social element, as players try to nominate items that other players want, while the solo management of their plantation requires careful planning and strategy.
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