
Skymines
A game by Alexander Pfister
1 - 4 Players 75 - 150 minutes High
Action Queue, Area Majority / Influence, Deck, Bag, and Pool Building, Hand Management, Investment, Card Drafting, Roles with Asymmetric Information, Scenario / Mission / Campaign Game, Simultaneous Action Selection, Solo / Solitaire Game, Stock Holding, Turn Order: Claim Action, Variable Player Powers, Victory Points as a Resource, Worker Placement
Economic, Science Fiction
Description
In Skymines, you're part of a new era of space mining, where private investors and companies are taking over the Moon and asteroid mining network that was once controlled by the World Government. As an investor, your goal is to earn the most CrypCoin over seven rounds by investing in companies and spreading their outposts. You'll need to support your scientists' research and collect precious helium-3 to improve your earnings. The game's unique card programming and hand management system requires careful planning and clever strategy, allowing for deep player interaction and endless synergies to explore. With each game, the combination of company abilities changes, offering a new experience every time. Designed by Alexander Pfister, Skymines is a complex and engaging economic science fiction game that's perfect for 1 to 4 players looking for a challenging and immersive experience that can last anywhere from 75 to 150 minutes.
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