
Stay Out of My Dungeon!
4 - 6 Players 60 - 120 minutes Medium
Cooperative Game, Dice Rolling, Variable Player Powers, Worker Placement
Deduction, Fantasy
Description
In Stay Out of My Dungeon, 4 to 6 players take on the roles of goblins defending their dungeon from the greedy king Flumperdump. As one of 7 unique goblins, each player must work together to build defenses, but beware, not all goblins are loyal. With hidden identities, players can be Loyal Goblins, Spies, Selfish Jerks, or Anarchists, each with their own win conditions. The game is a mix of cooperative play and deduction, with players rolling dice and placing workers to build defenses like flame throwing turrets and sharkodile moats. If the defenses are built before the King's Royal Guard arrives, the Loyal Goblins win, but if the guard shows up first, the Spy wins. With individual rewards for completing construction phases, players must balance their own goals with the need to work together to defend their dungeon. This semi-cooperative game combines social interaction and strategic play, making it a fun and engaging experience for 60 to 120 minutes.
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