
Tsukuyumi
Full Moon Down
A game by Felix Mertikat, Felix Mertikat
3 - 5 Players 90 - 180 minutes High
Area Majority / Influence, Campaign / Battle Card Driven, Modular Board, Card Drafting, Variable Player Powers, Variable Set-up
Fantasy, Fighting, Mythology, Science Fiction
Description
In the post-apocalyptic world of Tsukuyumi: Full Moon Down, players take on the roles of different factions vying for survival and dominance. The game is set in a world where the Moon, now a Japanese god known as Tsukuyumi, has crashed into the Earth, causing chaos and destruction. Players can choose from five unique factions, each with their own abilities, units, and strategies, and must navigate a modular board to gain victory points. With a playtime of 90 to 180 minutes, Tsukuyumi: Full Moon Down is a complex and immersive game that requires strategic thinking and planning. The game's mechanics, including area majority, card drafting, and variable player powers, make for a challenging and engaging experience. As players compete for control, they must adapt to the ever-changing landscape and exploit their opponents' weaknesses to emerge victorious.
Friends and Places with Tsukuyumi
Expansions

Tsukuyumi
After the Moonfall
3 - 6 Players
90 - 150 minutes
High

Tsukuyumi
Event Horizon
3 - 6 Players
90 - 180 minutes
Medium

Tsukuyumi
Chronomasters
2 - 6 Players
90 - 150 minutes
High

Tsukuyumi
Full Moon Down – Dark Crusade
3 - 5 Players
0 minutes
High

Tsukuyumi
Sunrise Kingdom
3 - 5 Players
90 - 180 minutes
High

Tsukuyumi
2 Player Expansion
2 Players
90 - 150 minutes
Medium

Tsukuyumi
Full Moon Down – Leadership Cards
3 - 6 Players
90 - 180 minutes
Medium

Tsukuyumi
Sentinels
3 - 5 Players
90 - 150 minutes
High

Tsukuyumi
Full Moon Down – Rise of the Moon Princess Expansion
1 - 5 Players
90 - 180 minutes
High
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