
Fort Sumter
The Secession Crisis, 1860-61
A game by Mark Herman
2 Players 20 - 40 minutes Low
Action/Event, Area Majority / Influence, Campaign / Battle Card Driven, Events, Hand Management, Scenario / Mission / Campaign Game, Simulation
Card Game, Civil War, Political, Post-Napoleonic, Wargame, American Civil War
Description
Fort Sumter: The Secession Crisis, 1860-61 is a quick and engaging board game for two players that explores the events leading up to the American Civil War. Designed by Mark Herman and published in 2018, the game takes around 20 to 40 minutes to play and has easy-to-learn rules. Players take on the roles of a Unionist and a Secessionist, competing to control different crisis dimensions such as politics, secession, public opinion, and armaments. The game is driven by a card system, where players use strategy cards to acquire political capital and influence the crisis. With a small footprint and simple rules, Fort Sumter is an accessible and fun game that still manages to capture the complexity and tension of this pivotal moment in American history. As players navigate the crisis, they must balance their goals and make strategic decisions to emerge victorious in the final confrontation.
Friends and Places with Fort Sumter
Similar Board Games

Inis
2 - 4 Players
60 - 90 minutes
Medium

Twilight Struggle
2 Players
120 - 180 minutes
High

Pax Pamir
Second Edition
1 - 5 Players
45 - 120 minutes
High

Watergate
2 Players
30 - 60 minutes
Low

War of the Ring
Second Edition
2 - 4 Players
150 - 180 minutes
High

Memoir '44
2 - 8 Players
30 - 60 minutes
Low

The King Is Dead
Second Edition
2 - 4 Players
30 - 45 minutes
Low

Diplomacy
2 - 7 Players
360 minutes
Medium

1960
The Making of the President
2 Players
90 - 120 minutes
Medium

Resist!
1 Players
20 - 40 minutes
Low