
Propaganda
A game by Chris Lawrence
3 - 5 Players 20 - 40 minutes Unknown
Deduction, Dice Rolling, Negotiation, Score-and-Reset Game
Bluffing, Negotiation, Political
Description
Get ready to spin the truth and manipulate the narrative in Propaganda, a wild negotiation game for 3 to 5 players. Designed by Chris Lawrence, this 2024 release is all about using your wits to convince the other players that you're the one who needs help the most. The game is surprisingly simple to learn, with rules that can be explained quickly, but don't let that fool you - it's full of depth and potential for clever bluffing. In Propaganda, two players take photos of the dice they've rolled onto the board, and then use those photos to make their case to the Superpowers - the other players. But here's the twist - they can crop those photos, tell half-truths, and use any information they can to make themselves sound like they're on the ropes. The Superpowers then award points based on the information they've been given, with the goal of evening out the scores. It's a delicate balancing act, as players try to convince the others to give them an edge without being too obvious about their manipulation. With a playtime of just 20 to 40 minutes, Propaganda is a fast-paced and dynamic game that's perfect for a group of friends looking for a fun and challenging experience. The game mechanics of deduction, dice rolling, negotiation, and score-and-reset all come together to create a thrilling game that's full of surprises. And with its themes of bluffing, negotiation, and politics, Propaganda is sure to appeal to anyone who loves a good game of strategy and social manipulation. So gather your friends, get ready to spin the truth, and see who comes out on top in Propaganda.
Friends and Places with Propaganda
Similar Board Games

Oath
Chronicles of Empire and Exile
1 - 6 Players
45 - 150 minutes
High

Pax Pamir
Second Edition
1 - 5 Players
45 - 120 minutes
High

Dune
2 - 6 Players
120 - 180 minutes
High

A Game of Thrones
The Board Game (Second Edition)
3 - 6 Players
120 - 240 minutes
High

Lords of Vegas
2 - 4 Players
60 - 90 minutes
Low

Diplomacy
2 - 7 Players
360 minutes
Medium

John Company
Second Edition
1 - 6 Players
90 - 240 minutes
High

New Angeles
4 - 6 Players
120 - 240 minutes
Medium

Die Macher
3 - 5 Players
240 minutes
High

Zoo Vadis
3 - 7 Players
20 - 40 minutes
Low