
Brink
A board game by Max Anderson, Zac Dixon, Austin Harrison
2-5 Players 60-150 minutes Medium
Voting, Trading, Worker Placement, Different Worker Types
Science Fiction, Space Exploration
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Description
In the world of Brink, the Moonrakers are fighting to maintain their independence and forge their own identity. After breaking free from the Utopian Alliance, they're now focused on exploring the unknown corners of the system to gain resources, influence, and power. As a player, you'll take on the role of a captain, navigating the complexities of alliances and factions as you push outward into the unknown. With a unique blend of worker placement, trading, and hidden voting mechanics, Brink brings a fresh twist to the science fiction and space exploration genres. As you play, you'll place ships of different sizes onto a grid of hexes, each granting you resources, actions, and power within a faction. But it's not just about accumulating power - you'll also need to negotiate and vote on which faction will score points, with the outcome multiplied by your own power within that faction. With the ability to upgrade your ships, hire ambassadors, and explore new systems, each game of Brink will reveal new strategies and challenges. The map will change with each playthrough, presenting new opportunities and obstacles to overcome. With 60 to 150 minutes of playtime, Brink is the perfect game for 2 to 5 players looking for a thrilling and immersive experience.
