
Colonies
A board game by Morten Andersen, Tina Christensen, Robert Bonde Jensen, Lone Gram Larsen, Claes William Hart Schütt, Troels Vastrup
3-5 Players 150 minutes High
Voting, Trading
Civilization, Economic, Science Fiction, Political
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Friends and Communities with Colonies
Description
In the game Colonies, 3 to 5 players compete to dominate in trade, politics, and technological development in a distant corner of space. Each player controls a planet with a unique resource, and the goal is to collect the most colonial credits by trading resources, upgrading technologies, and keeping trade lanes free of pirates. The game is set in a science fiction world where players must navigate the challenges of building a thriving colony, including managing resources, making trade agreements, and dealing with the threat of piracy. As players take turns, they must balance their own resource income with the need to make advances in areas like community, military, commerce, and industry. The game features trading and voting mechanics, allowing players to form alliances and sway the council's decisions in their favor. With a playtime of 150 minutes, Colonies is a complex and engaging game that challenges players to think strategically and make tough decisions to emerge victorious.
