Board game, Crazy Karts

Crazy Karts


  A board game by Charles-Amir Perret

 3-8 Players   45-60 minutes   Low 

  Hand Management, Simultaneous Action Selection, Variable Player Powers, Communication Limits, Team-Based Game, Modular Board, Take That, Roles with Asymmetric Information, Grid Movement, Action Queue, Programmed Movement, Rock-Paper-Scissors, Resource to Move, Multiple Maps

  Fantasy, Humor, Racing

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Description

Crazy Karts is a fast-paced racing game for 3 to 8 players, where teamwork is key, but communication is off-limits. Players are divided into teams of two, with each member controlling different actions of their kart, such as brakes, turns, speed, and cannon fire. This unique twist adds a layer of excitement and unpredictability to the game, as teammates must rely on intuition and strategy to outmaneuver their opponents. As teams navigate the modular board, they'll need to dodge obstacles, grab power-ups, and avoid smashing into walls, all while planning their actions in secret. With four unique factions to choose from, each with its own special power, and a Lone Wolf option for solo players, Crazy Karts offers a thrilling experience that's full of mayhem and humor. Get ready to put your racing skills to the test and see if you have what it takes to be a champion kart racer.

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