
Emperor of China
A board game by G. L. Lamborn
2-5 2-5
60 minutes Low
Area Majority / Influence, Area Movement, Team-Based Game, Dice Rolling, Events, Alliances, Negotiation
Ancient, Negotiation, Wargame
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Description
In Emperor of China, 2 to 5 players take on the role of ancient Chinese warlords, vying for control of the empire in a game of strategy and negotiation that's been a classic since 1972. With easy-to-learn rules, you'll be rolling dice, moving your pieces, and forming alliances in no time, all in an effort to expand your influence across the board. But be warned, events and negotiations can quickly turn the tide of battle, making for a thrilling 60-minute playtime. As you navigate the intricate web of area majority and influence, you'll need to balance your own ambitions with the need to work together with other players, at least temporarily, to achieve your goals. With its unique blend of area movement, team-based play, and good old-fashioned negotiation, Emperor of China is a timeless game of ancient conquest that's just as fun and challenging today as it was when it was first designed by G. L. Lamborn.
