Board game, Finding Anastasia

Finding Anastasia


  A board game by Alara Cameron, Sean Howard, Brian Bremner

 1-10 Players   10-150 minutes   Unknown 

  Variable Player Powers, Cooperative Game, Hidden Roles, Roles with Asymmetric Information, Targeted Clues, Deduction

  Deduction, Party Game, Spies/Secret Agents, Murder/Mystery

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Description

Finding Anastasia is the kind of chaotic, laugh‑out‑loud mystery that turns a living room into a secret‑agent hideout in a flash. Up to ten of you can jump in, whether you’re flying solo or cramming the whole crew together, and the game folds into anything from a quick 10‑minute sprint to an epic 150‑minute whodunit marathon. Designed by Alara Cameron, Sean Howard, and Brian Bremner in 2024, the rules are so simple you’ll be rolling dice and swapping clues before anyone can finish a cup of coffee. Each player gets a unique power and a hidden role, so you’ll be whispering, bluffing, and piecing together targeted clues while the group works together to track down the missing Anastasia. The mix of variable powers, asymmetric information, and classic deduction makes every round feel fresh, and the spy‑movie vibes keep the party buzzing from start to finish.

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