Board game, Going, Going, Gone!: A High-Stakes Board Game

Going, Going, Gone!

A High-Stakes Board Game


  A board game by Sarah Batten, Donald Dinwiddie

 2-6 Players   60-90 minutes   Low 

  Auction/Bidding, Roll / Spin and Move

  Negotiation

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Description

Get ready for a thrilling adventure in the world of art collecting with Going, Going, Gone!, a high-stakes board game designed by Sarah Batten and Donald Dinwiddie. Released in 2019, this game is perfect for 2 to 6 players looking for a fun and interactive experience that lasts around 60 to 90 minutes. The rules are easy to learn, making it accessible to new players, but the game itself is full of excitement and negotiation. As an art collector, you'll travel the world, visiting auction houses, art fairs, and making private deals to complete your collection. With a starting budget of $1.5 billion and three artworks, you'll roll the dice to determine your next move, which could land you on a space where you'll auction off a masterpiece, make a private sale, or even lose some wealth. When someone lands on the "Auction" space, the bidding begins, and the player who landed on it becomes the auctioneer, calling out "Going, Going, Gone!" when the bidding appears to be finished. The game ends when all the artworks have been auctioned off or when all the players have run out of money, and the winner is the player with the most valuable collection and the most cash in hand. With its unique blend of auction, bidding, and negotiation mechanics, Going, Going, Gone! is a game that will keep you on the edge of your seat, eager to outbid and outmaneuver your opponents to become the ultimate art collector.

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