
Great War at Sea
Airships
An expansion by Michael Bennighof, Doug McNair, Ernie Wheeler
2 2
90 minutes Medium
Dice Rolling, Hexagon Grid
Wargame, Nautical, Aviation / Flight, World War I
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Description
In Great War at Sea: Airships, you'll take to the skies and seas in a game of strategic warfare set during World War I. Designed by Michael Bennighof, Doug McNair, and Ernie Wheeler, this 2008 expansion is easy to learn for board game enthusiasts, with rules of normal complexity. Players will engage in dice rolling and navigate a hexagon grid, making for a thrilling 90-minute experience for two players. As an expansion, it builds upon the Great War at Sea series, introducing airships to the mix and opening up new possibilities for nautical and aerial combat. With its unique blend of wargame and aviation elements, Great War at Sea: Airships offers a fresh take on the Great War at Sea series, and its compatibility with multiple base games means you can integrate it into your existing collection for even more replay value.
