Board game, Horse & Musket: Annual #2

Horse & Musket

Annual #2


  An expansion by Sean Chick, Daniel Chick, Owen Edwards, Paul Mach, Juan Palacios, Doug Miller, Johan Brattström, David Fagnand, Ron Yang

 1-2 Players   30-60 minutes   Unknown 

  Action Points, Dice Rolling, Hexagon Grid, Modular Board

  Age of Reason, American Indian Wars, Pike and Shot, Wargame

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Description

If you’ve ever wanted to command a ragtag cavalry charge or a line of musket‑armed infantry in a bite‑size clash, Horse & Musket: Annual #2 delivers that thrill in a half‑hour to an hour of fast‑paced play. Designed by an all‑star team – Johan Brattström, Sean and Daniel Chick, Owen Edwards, Paul Mach, Juan Palacios, David Fagnand, Doug Miller and Ron Yang – the game drops you onto a modular hex grid where you spend a handful of action points, roll dice, and watch the drama unfold. The rules are so lean you can explain them over a coffee, yet the hex‑based battlefield and the mix of Age of Reason tactics and American Indian Wars flavor keep each 1‑ or 2‑player showdown fresh. As an expansion for the Horse & Musket series, it slots right into Dawn of an Era or the later Sport of Kings and Crucible of War packs, adding new scenarios and a little extra chaos to your tabletop war‑gaming nights.

Expansion for

Horse & Musket: Dawn of an Era
Horse & Musket

Dawn of an Era

  1-2 Players

 60-90 minutes

 Low 

Horse & Musket II: Sport of Kings
Horse & Musket II

Sport of Kings

  1-2 Players

 30-60 minutes

 Medium 

Horse & Musket III: Crucible of War
Horse & Musket III

Crucible of War

  1-2 Players

 30-60 minutes

 Medium 

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