Board game, I, Spy

I, Spy


  A board game by C. Simon Reid

 2-4 Players   90 minutes   Medium 

  Hand Management, Hidden Roles, Action Retrieval, Point to Point Movement

  Deduction, Spies/Secret Agents, Bluffing, World War I

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Description

I, Spy is a game of deception and strategy set in pre-war Europe, where 2 to 4 players take on the roles of secret agents working for competing European nations. Each player receives an Alignment Token at the start of the game, revealing which nation they secretly work for, and must navigate the complex web of espionage and politics to generate Influence for their nation. As players move around the map, acquire resources, and recruit assets, they must carefully balance their actions to avoid revealing their true identity, all while trying to deduce which nations their opponents are working for. The game is won by the player whose nation has the most Power points at the end, accumulated through Influence gained over 14 rounds of play. With its unique blend of bluffing, deduction, and strategy, I, Spy is a thrilling contest of wits that will keep you on the edge of your seat for 90 minutes.

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